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HOT Grand Exchange Investing Picks: September 6th, 2010



Having a hard time deciding what items to invest your money into? These hot items are expected to increase in value within the next few days and are worth investing in on the Grand Exchange.

We have done more research for this week's hot item suggestions to make sure we only pick the best items that give the best chance of going up in value so you can make the most out of your money!

Here are the new HOT GE Investment Items:



[P2P Items]

Shark Sharks - [View Updated Price]



Analysis: This HOT GE Item segment is based on PK'ing food as you will see from the items to follow this one. Due to the Double EXP Weekend, people have been cooking food in mass amounts. This also means that they have been selling food in mass amounts. As a result, the price of food such as Sharks has dropped due to all the sharks coming into the market. However, since this item always has a demand for its use in PK'ing, the item will recover in price. Invest in this while you still can.

[F2P Items]

LobsterLobsters - [View Updated Price]



Analysis: This item should be bought for the same reason listed in the shark analysis. Read up on that, and consider this as an F2P version of the same investment.

SwordfishSwordfish - [View Updated Price]



Analysis: This item should be bought for the same reason listed in the shark analysis. Read up on that, and consider this as an F2P version of the same investment.

If you would like to receive an email as soon as we send out these alerts, please use our FREE subscription service by clicking the shiny "subscribe" button located at the top of this page.

Also, for PRIVATE merchant methods that will GUARANTEE you awesome profits, click the banner below. It will take you to a service that provides EXCLUSIVE merchanting picks for a private party of Runescapers who join up with them. They frequently have new GE item picks and are worth checking out. Check out the banner below to start!



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Best Combat Exp/Hour Guide (MELEE)!



Thats right everyone!

After running a poll, finding the winning guide choice, filming, editing, and a hardrive failure, I FINALLY have my new guide video up!

The guide shows you how to get the Best Combat Exp/Hour in ALL Melee Skills!

This is a p2p only guide, but it is easily the best video I have EVER made and I am very proud of it. Please make sure to 'Like' it, leave me a comment on the video and SUBSCRIBE!

Enjoy!



Photobucket

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The RSMG is Looking for Coders!



Are you good at coding? The RSMG needs you!

We are currently in the process of creating calculators that make it easier for our readers to calculate things such as high alch profits, profit per hour using different methods, combat-related calculations, etc. We also need a GE notification bot.

If you have skills in coding using HTML or JavaScript, please contact "admin@thersmg.com" with the subject titled "Interested in Coding." In the body of the message, please respond to the following:

1. First Name (nicknames are fine) and Runescape Username
2. What coding language are you familiar with?
3. How many years have you been coding?
4. What type of calculators would you be interested in making?
5. Is there anything other than calculators that you would be interested in creating?
6. Additional comments/message that you want to add.

You will be rewarded with each calculator/tool that you create. Rewards for the coding depends on the calculator/tool created, and can be negotiated via e-mail. You will always get credit for your creations, and your name will be displayed on any page of The RSMG that your calculator/tool is used.

We are looking to adopt many calculators and tools from this point on, so we need coders who are committed and wish to become part of The RSMG. Again, please apply to become a coder by sending an email to "admin@thersmg.com" with the subject "Interested in Coding" and your response to the 6 items listed above.

I am looking forward to reading all the applications, and I wish everyone the best of luck!

- Shad

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Conquest In-Game Reference Guide



Well I was playing a bit of Conquest earlier and I was like OMG what is that command... I can't remember it for the life of me. So I decided to write a quick reference guide for Conquest, so no one has to get stuck like I did. So without further adieu I present to you:

Code's In-Game Conquest Reference Guide


Table of Contents

~ Introduction
~ Commands
~ Troop Stats
~ Conclusion

Please note this is not an in-depth guide on the game of Conquest, it is just a guide to help you out if you forget something while you are playing. I plan in the future to make a full on Conquest guide for TheRSMG!



Commands

Chastise
Cost: 50 Command Points
Cooldown: 3 Turns
Description: A target enemy troop cannot move or attack during your opponent's next turn.

Vigilance
Cost: 50 Command Points
Cooldown: 3 Turns
Description: A target troop you control strikes first when defending until the start of your next turn

Shield Wall
Cost: 50 Command Points
Cooldown: 5 Turns
Description: All damage dealt to target troop you control is reduced to 100 until the start of your next turn

Battle Cry
Cost: 75 Command Points
Cooldown: 5 Turns
Description: A target troop you control gains +200 damage and +200 health until the start of your next turn

Charge
Cost: 75 Command Points
Cooldown: 5 Turns
Description: A target troop you control has its movement attribute doubled for this turn

Stoicism
Cost: 50 Command Points
Cooldown: 5 Turns
Description: A target troop you control gains +400 health until the start of your next turn

Winds of Fate
Cost: 150 Command Points
Cooldown: 2 Turns
Description: A command, at random, reaches the end of its cooldown period and is ready to use

Regenerate
Cost: 150 Command Points
Cooldown: 4 Turns
Description: A target troop you control has its health completely restored

Bombard
Cost: 200 Command Points
Cooldown: 2 Turns
Description: A target enemy troop's health is reduced by 100. You will not receive any command points for killing a troop in this manner



Troop Stats


Even though these are easily accessible in the game, I still feel like it may be helpful for some if I post them here


Scout:
Movement: 6
Range: 1
Damage: 100
Health: 100
Amount of Command Points per kill: 25


Foot Soldier:
Movement: 4
Range: 1
Damage: 100
Health: 300
Amount of Command Points per kill: 50


Halberdier:
Movement: 4
Range: 2
Damage: 200
Health: 200
Amount of Command Points per kill: 75


Archer:
Movement: 3
Range: 6
Damage: 100
Health: 100
Amount of Command Points per kill: 100


Mage:
Movement: 4
Range: 4
Damage: 200
Health: 100
Amount of Command Points per kill: 100


Knight:
Movement: 4
Range: 1
Damage: 300
Health: 300
Amount of Command Points per kill: 100


Champion:
Movement: 4
Range: 1
Damage: 400
Health: 600
Amount of Command Points per kill: 200


Conclusion

If anyone has any ideas on how to make this guide more helpful to a Conquest player while they are in the game; please feel free to contact me on Blurite, or Via email at CobyDenman@ymail.com and I will be more than happy to listen to your requests.

Discuss this guide and the other great guides on TheRSMG at our forums: Blurite Forums

Thank you for taking the time to read this guide, I hope it helps you kick some ass in Conquest and rack up those points for void

Hope it all shows....if not it's at http://blurite.com/showthread.php?9418-Conquest-In-Game-Reference-Guide



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